Implementation in the Classroom:
|
In the classroom, I would split the class into four
groups. For each group, I would bring a different electronic device. Some devices include a few different
cell phones, laptop, headphones, Ipod, and a game controller. Each group would have to brainstorm
ideas using the SCAMPER method how to improve these devices. Some groups
(more skilled students) would have more recent technology such as a smart
phone. With newer technology, they have to find problems that need to
improve, which will be more difficult. This project would be last for
week. They would brainstorm
ideas for each letter on the first day. The second and third, day they would
finalize their ideas on how to improve the device. The fourth day would be to
create a presentation of their new and improved product. They would need to
describe the problems they found in the device and how they have improved the
product. The fifth day would be the student presentations.
|
No comments:
Post a Comment